Trolls, Raya Lucarian Knight, Raya Lucarian Soldiers, Foot Soldiers, Attack Dogs, Noble Sorcerers Jellyfish Shield, Blood Grease x3, Rune Arc, Cuckoo Glintstone x10, Smithing Stone 4, Imbued Sword Key Mottled Necklace (Siofra River Sending Gate) Ornamental Straight Sword, Golden Beast Crest Shield, Stormhawk Deenh Ashes, The Stormhawk King (Chapel of Anticipation Sending Gate) Pearldrake Talisman (Broken Farum Azula Sending Gate) Spirit Jellyfish, Raya Lucarian Soldiers, Raya Lucarian Knight, Noble Sorcerer, Pumpkin Head, Spectral Troll Knights Crucible Knight (Siofra River Sending Gate) Grafted Scion (Chapel of Anticipation Sending Gate) Beastmen of Farum Azula x2 (Broken Farum Azula Sending Gate) Though they differ in the enemies and treasure found within, each place has something worth discovering.Ĭlick on a point of interest to jump to the sections below that explain them in greater detail, including the enemies you'll face and secrets you can find.Ĭrabs, Giant Crabs, Poison Zombies, Perfumer, Omenkiller (Boss)Īlbus, Nepheli Loux, Ash of War - Vow of the Indomitable, Larval Tear, Haligtree Secret Medallion (Right), Rune Arc, Crystal Sword West Liurnia is home to many interesting locations, enemy camps, and other points of interest that you can discover in your journeys. Glinstone Craftman's Cookbook 7 (2500 Runes)Īsh of War - Carian Retaliation (3000 Runes) His Bell Bearing can be picked up from his corpse. If you did not talk to him or complete Selivus's quest upon completing Ranni's questline, you'd find him dead above the altar. He sells high-end goods such as the Larval Tear, Celestial Dew, and more. Pidia, Carian Servant - Pidia, Carian Servant is an old merchant located inside the Carian Manor Major Dungeon you need to drop down from the cliffs in the Three Sisters to gain access to his chamber.He also has a secret cellar full of creepy "puppets", and if you call him out on this, he may offer to sell you some puppets as spirit summons in exchange for Starlight Shards. He also has a few mid to high-level sorceries available for purchase. Seluvis Questline overlaps with Ranni's, and depending on your actions, it will lead to different endings of both questlines. Seluvis - A sorcerer and part of Ranni's counsel, Selivus resides in the southernmost tower in the Three Sisters.Check our in-depth guide on Ranni the Witch Questline to learn more. Completing her quest will allow you to choose the "Age of Stars," ending at the end of the game. Ranni the Witch - First revealing herself as Renna in the Church of Elleh in Limgrave, she'll tell her actual name when you meet her again inside her tower in the subregion of Three Sisters, in Liurnia Lakes.If you helped Blaidd defeat the Bloodhound Knight at the Limgrave evergaol, he'll have told you to speak with Iji, who will then add a talisman to his wares in addition to somber smithing stones. Outside of Blaidd in East Limgrave, Iji is the first NPC you'll encounter in Liurnia that connects you to Ranni the Witch Questline. War Counselor Iji - War Counselor Iji is one of Ranni's advisors and a lifelong smith to the Carian Manor royal family.Sword of Night and Flame, Ash of War - Carian Grandeur, Troll Knight's Sword, Ash of War - Hoarfrost Stomp, Golden Seed, Glintstone Craftsman's Cookbook 6, Loretta's Greatbow Spell, Ash of War - Loretta's Slash ![]() Rune Arc, Watchdog's Staff, Raya Lucaria Soldier Ashes, Glintstone Sorcerer Ashes Click on a dungeon below to read the walkthrough for traversing it and finding all the secrets within. Here you'll find all the available minor dungeons located through West Liurnia, their respective dungeon bosses, and the special reward you get from clearing them. Three Sisters (First Fight), Moonlight Altar (Second Fight) Shabiri Grape, Banished Knight's Halberd +8, Raw Meat Dumpling x10 Click on a boss below to learn more about how to defeat them.Ĭerulean Crystal Tear, Ruptured Crystal Tear There are also several scripted invasions by NPC humans that will force you into a conflict. West Liurnia is home to several world bosses that can be found outside of dungeons, some of which roam in certain areas, and others that are hiding until you draw close enough to trigger their arrival.
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